“Unfortunately, a lot of people don’t pay adequate attention to security until they’ve had an incident,” security expert and Half Life fan Ryan Russell told TechNewsWorld.Ĭonfirming theft of the code, Valve founder and managing director Gabe Newell outlined how the company believes the half-baked version of Half Life 2 ended up in the hands of intruders and on the Internet. As a result of the theft, which game publisher Vivendi Universal said is about one-third of the game’s code, Half Life 2’s release will be pushed well into next year, around April.Ĭonsidered one of the biggest hacks in the gaming industry to date, the exposure of the Half Life 2 code highlights the simple security holes that can plague even large companies and their most prized property. Valve Software, maker of the popular first-person shooter, confirmed that code posted online late last week was in fact Half Life 2 source code stolen from the Kirkland, Washington-based software company through a simple breach of security, namely Microsoft Outlook e-mail. Patience is always appreciated.The aliens of the forthcoming video game Half Life 2 have been upstaged by Grinch-like hackers who stole some of the game’s code and posted it online, meaning release of the real game likely will be pushed back until after the holiday season. As well, should your issue not be resolved immediately, it does not mean that a resolution is not being researched or tested. Remember: Just because the issue you reported was reported here does not mean that it is an issue with Half-Life. Do not repeatedly update an open issue remarking that the issue persists.Do not use ALL CAPS when creating an issue report.Do not intentionally multi-post an issue.Do not insult, harass, or demean anyone.While this is generally a relaxed environment, please remember the following: There are basic rules of conduct that should be followed at all times by everyone participating in the discussions. Paste this information into your report, preferably in a code block. Once your information appears: right-click within the dialog, choose Select All, right-click again, and then choose Copy. * The preferred and easiest way to get this information is from Steam's Hardware Information viewer from the menu ( Help -> System Information). Please place logs either in a code block (press M in your browser for a GFM cheat sheet) or a gist. the version output from the in‐game console. a detailed description of the issue, including any output from the command line.If it has not been reported, create a new issue with at least the following information: If you encounter an issue while using Half-Life 1 games, first search the issue list to see if it has already been reported. Please use this repository to report bugs and feature requests for Half-Life 1 related products. This is the README for the Half-Life 1 engine and its associated games. If you would like to use the SDK for a commercial purpose, please contact Valve at Half-Life 1 IN NO EVENT SHALL VALVE OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE ENGINE AND/OR THE SDK, EVEN IF VALVE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. VALVE AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES WITH RESPECT TO THE SDK, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, TITLE AND FITNESS FOR A PARTICULAR PURPOSE. THE SOURCE SDK AND ANY OTHER MATERIAL DOWNLOADED BY LICENSEE IS PROVIDED “AS IS”. Any distribution of this SDK must include this license.txt and third_party_licenses.txt.Īny distribution of the SDK or a substantial portion of the SDK must include the above copyright notice and the following:ĭISCLAIMER OF WARRANTIES. You may copy, modify, and distribute the SDK and any modifications you make to the SDK in source and object code form, but only for free. Terms of use for Valve games are found in the Steam Subscriber Agreement located here: You may distribute your modified Valve game in source and object code form, but only for free. You may, free of charge, download and use the SDK to develop a modified Valve game running on the Half-Life engine. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE PLEASE DON’T DOWNLOAD OR USE THE SDK. BY DOWNLOADING AND/OR USING THE SOURCE ENGINE SDK YOU ACCEPT THIS LICENSE. PLEASE READ IT BEFORE DOWNLOADING OR USING THE HALF LIFE 1 SDK (“SDK”). THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE CORPORATION (“Valve”).
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